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| ReceiverSocket (std::string IPAddress, unsigned int port=0) |
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int | receive (std::string &buffer, unsigned int timeoutSeconds=1, unsigned int timeoutUSeconds=0, bool verbose=false) |
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int | receive (std::vector< uint32_t > &buffer, unsigned int timeoutSeconds=1, unsigned int timeoutUSeconds=0, bool verbose=false) |
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int | receive (std::string &buffer, unsigned long &fromIPAddress, unsigned short &fromPort, unsigned int timeoutSeconds=1, unsigned int timeoutUSeconds=0, bool verbose=false) |
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int | receive (std::vector< uint32_t > &buffer, unsigned long &fromIPAddress, unsigned short &fromPort, unsigned int timeoutSeconds=1, unsigned int timeoutUSeconds=0, bool verbose=false) |
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| Socket (const std::string &IPAddress, unsigned int port=0) |
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virtual void | initialize (unsigned int socketReceiveBufferSize=defaultSocketReceiveSize_) |
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struct sockaddr_in & | getSocketAddress (void) |
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const std::string & | getIPAddress () |
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uint16_t | getPort () |
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enum | { maxSocketSize_ = 65536,
defaultSocketReceiveSize_ = 0x10000
} |
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enum | { FirstSocketPort = 10000,
LastSocketPort = 15000
} |
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struct sockaddr_in | socketAddress_ |
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int | socketNumber_ |
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std::string | IPAddress_ |
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unsigned int | requestedPort_ |
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Definition at line 12 of file ReceiverSocket.h.
The documentation for this class was generated from the following files: